Okay so almost everybody heard atleast something about the new gaming concept Onlive.

What it does is use a browser plugin very much like quakelive (www.quakelive.com) to stream the games into your pc, and the pc doesn’t even have to be a good one.

They also offer a small console called a “micro console” to stream the games into your TV.

Controller and Micro console

Controller and Micro console

Now this all sounds good in theory, but is this really possible with the technology today?

Lets just think about this for a while. You know those loading times that occur every now and then while playing a youtube video? or sometimes when your on a halfshitty computer watching something from gametrailers in HD? Yeah thats the first problem I thought about. Even with world of warcraft you have the occasional lagspike.

Let’s take a quick look at the FAQ

Now how can they promise that the game doesnt lag at all when the servers are being pushed to the max? Well we just have to take their word for it, since the only comment I found on this is:

  • How long does it take to download a game?
    Trust us, it’s really fast – it’s instant, unlike anything you’ve tried.

Sounds promising doesnt it…?

Well fuck that! I want to know what space magic your using! I mean with quakelive its a game from 1999, they are saying that you can play games like crysis without any lag at all.. Its like you played it on your own super computer!

Well let’s move on.

  • Where will OnLive be available?
    We’ll be launching across the continental US.

Of course… since I live in sweden…

And now for the PC specs, this is the best part:

  • What if I want to play OnLive on my PC or Mac-what are the minimum specs?
    Since the game is running in the OnLive data center, our system requirements are pretty low. All you need is a PC running a current version of Windows XP® or Vista®, or an Intel®-based Mac running a current version of OS X.
  • “OnLive spent seven years in stealth development before officially unveiling in March 2009.”

Okay so 7 years of development and you didn’t figure out what specs you need to play it? Also what is up with that 7 years? did broadband even exist 7 years ago?

Well before we end this ranting lets take a look at this picture.

Onlive space technology

Onlive space technology

Woa! Whats that cloud? apparently it’s the internet!

This Is all I could find out about onlive right now, its not much at the moment but im really looking forward to a public beta or something. Just to check it out, since if this works, it will give PC gaming the boost it needs right now.

Thank you for reading


1 Response to “Onlive”

  1. 1 skunken
    April 24, 2009 at 11:52

    That “Cloud” will be the biggest concern, bet you will need hell of a bandwidth to use Onlive. And todays infrastructures will not be able to stream it. Especially if the servers are located in US. Anyways, will probably take some years before it even appears in Sweden 😉

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